Question Time

Have each person choose a card from the deck and find a partner. Have them take turns answering the question on their card. When both people have finished sharing instruct them to switch cards, find a new partner, and answer the new question.

Optional: Have each person share the most interesting answer they heard from a partner? Why did they find it interesting? Have each person share a new fact or insight they learned about a partner, why was it new or insightful?

Have your or your team used this activity? Share your experience with us!

Agree or Disagree

Have your group pair off. Instruct one partner to read the quote on their card to the other partner and then discuss the following questions:

  • What does this quote mean to you?
  • Do you agree disagree with the quote and why?
  • Would you reword the quote or say anything differently?

When finished instruct the second partner to do the same. If time allows have them switch partners and do the activity again.

 

FIND YOUR FAMILY

Have every person take a card. Instruct them to look at the animal written on the card. When you say “Go!”, have them get into their ‘animal family’ by only making the appropriate animal sound and action as they walk. Remind them that the bigger they go, the better. To make it more challenging, give them a time limit and at the end, help the lost animals find their home.

Song Search

Have your group split into two teams. Have each team draw a card and look at the highlighted word.  Have the teams take turns by naming a song that has that word somewhere in the title or a lyric. Repeat as many times as you can.

Give the teams time to discuss. What was the hardest word? What was the easiest? What was the most fun? The least? How did your team work together? What were some of the best parts of working with your team?

To add a twist, require at least one person on the team to sing at least one verse of the song in order for it to count. Have teams take turns starting the each round.

Group Storytelling

Have each person take a card. Have them keep their icon hidden, and circle up in a group. The person with the lowest number card begins a group story with each person contributing one sentence of the story at a time. The sentences should be fairly logical to the progression of the story.

Continue around the circle for five rounds and at some point during the story each person must incorporate their icon into one of their sentences. At the end of the story see if the group can identify each person’s icon.

Picture Metaphor

Hand a card to each person. Have them pair up with someone else and use the image on the front of the card as a metaphor for something they expect to experience or have experienced that day. For example: “This small plant start is how I feel about my new job…it is full of potential but I also feel vulnerable.” Have them share with their partners. 

You can continue the activity by having them switch partners or pick a new card. 

This activity can also be done in a group setting where they share with their metaphor with the whole group. 

Spell It Out

Create two groups of people. Split the deck of uLEAD Cards in half (or use full decks if you have more than one). Come up with a theme (Christmas, High School, Beach, etc.) and tell the group that they need to spell out words that represent that theme (tree, hard, sun, etc.). Have a representative from each group keep a list of all the words that the team comes up with.

Words must be at least three letters long. After 90 seconds have the teams share the words they came up with. Run two or three rounds, with the themes possibly getting more specific to their life or something that is important for them to discuss, such as leadership or the importance of authenticity. 

 

Has your group used this activity yet? Let us know how it turned out in the comments below!

Heads Up Charades

Have the group pair off into twos or threes. Each person takes a single card but does not look at the icon side. Have each person flip up the card, holding it in front of their forehead so only the other people can see the icon.  Instruct the other team members to act out the icon until the person guesses the icon on their head.

Discuss a time when others could see something in you (ability, weakness, potential etc) when you could not.

What did they see?

Was it hard to believe it? Why or why not?

How did it affect you to be told about it?

Shape Leader

Have each person look at the shape on their card. Instruct each person to share how his or her shape represents a characteristic of a strong leader. This can be done in a circle, in small groups, or have each individual stand up front and share. 

If you have time, give them about 5 minutes to thoroughly think through the characteristic. Have them not only share the characteristic, but also share why they think it is important and how they have seen it lived out in someone's life.

Has your group used this activity yet? Let us know how it turned out in the comments below!

Action Influence Tag

Tell the group that you are playing a free for all tag game. Hand a card to each person. Have them look at the card. The action word on the card dictates how they must move during the tag game. Once everyone has looked at the card they begin chasing one another. When a person is tagged another, they person take on the action of the person who tagged them. See if you can go until everyone is doing the same movement or if there is any movement that “dies” out.

Talk about influence and how ideas die out. How do actions, ideas or beliefs spread? Why do actions, ideas, or beliefs die out? Do only the good actions, ideas, beliefs spread? Why or why not? Do only bad actions, ideas, beliefs die out? Why or Why not?

Has your group used this activity yet? Let us know how it turned out in the comments below!

Animal Charades

Have each person look at their card and note the emotion and the animal. Go around the circle and have each person act out their emotional animal until the rest of the team guesses who they are. It may take them a bit to figure out what an enraged owl looks like, etc. They can trade cards if they are struggling with their emotion but can only change once. See how many the group can correctly identify. If you have a larger group you can split into two teams and see which one can identify the most or which team can get down the quickest. 

Has your group used this activity yet? Let us know how it turned out in the comments below!

 

In The Club

Give a card to each person or to groups of two. Using the emotion and the action on the card, have them create the newest dance club craze. Have them put on some background music (or have the group sing a song) while people break out their new dance moves.

Discuss what it felt like to create something new? Was it scary, fun, boring etc? How does this relate to life?

Has your group used this activity yet? Let us know how it turned out in the comments below!

 

About Me

Have each person draw a card and look at the dots on their card. Have each person tell a number of “truths” about themselves based on the dots that are available. 

To enhance this activity, ask them to share truths that they do not think many in their group know. If time allows, have them share one new thing they learned about someone else in the group and why they feel like that new truth is important to their understanding of who that individual is. You can also take time to discuss the following questions:

Why is it scary to share truths about ourselves with others?

Why did you share the particular truths that you did?

Tell about a time that you had a chance to share about who you are with a group. How did it go?

Has your group used this activity yet? Let us know how it turned out in the comments below!

 

Team High Five

Break off into pairs or  groups of three. Have each person draw a card. Every pair must create a high five that utilizes the actions on their cards. Encourage groups to be creative. Have them try to hide the action word in their high five, and have the other groups try to guess what the action word on the card was.

Discuss with the group what it feels like to be in the "in crowd" and what it feels like to not belong.

Discuss what it feels like to be in a situation where you have to guess what is going on without the details. How does it feel to be the ones "in-the-know" and how does it feel to be the ones questioning?

Has your group used this activity yet? Let us know how it turned out in the comments below!

Team Blackjack - Dealer Loses!

Have each person take a card at look at the playing card number. Then, as quickly as possible, see how many groups can be formed that add up to as close to 21 as possible. However, this is a dealer loses version, so every "group" must be a winner. That means that the goal is to use every person and to have every group be as close to 21 as possible without any group going over 21.

Give it a couple tries. Usually on the first try a few groups will form that equal 21 but then you are left with a group of all face cards or a group of 3s and 4s. Keep time, reshuffle, and see if your group can come up with a strategy to beat their time. Keep track of how far from 21 each group is and how many people are left out. Debrief by asking what strategies worked the best. What made it more or less difficult. If you wish to make this activity more difficult ask your group to do all of the above without talking or showing their cards. But always remember, HAVE FUN WITH IT!

This activity is taken from the AMAZING book, "Playing with a Full Deck", by Michelle Cummings. You can pick up this book as well as some other incredible tools at her Training Wheels website.

Has your group used this activity yet? Let us know how it turned out in the comments below!

Line Up

Break up into groups of 5-7. Without showing each other their cards and without talking, they must line up in order of smallest card (A or 2) up to the largest card (K or A). Instruct them that if there are ties, break up by the first letter of the suit (C [lubs], D[iamonds], H[earts], S[pades]). Once they think they have it right, have them lay down their cards. The group with the closest to correct order wins.

Have the group discuss barriers in communication. What was the most difficult part of this activity? What frustrated you the most?

Has your group used this activity yet? Let us know how it turned out in the comments below!

Opposite Day

Have everyone pair up. Give each person a card and have them silently read their question. Instruct them to read the question out loud but with a variation. Maybe they switch up their answer or maybe they read the question while putting in a negative term, maybe you answer with a choice that you would never normally choose. Have each team try to guess what their partner switched. 

Has your group used this activity yet? Let us know how it turned out in the comments below!

Personal Motto

Give each person a card. Inform them that on the card is their personal motto that they will live by. They can choose to use the whole quote or they can choose just a section of the quote that they feel might be more appropriate. Have the group mingle and share their motto with others.

At the end, discuss what it would mean for their life if this really was their motto. How would this motto change their actions? How does it feel to have someone else tell you what you must live by? Did you agree or disagree with the quote? What was the most difficult thing about the quote? What was the best thing about the quote?

Has your group used this activity yet? Let us know how it turned out in the comments below!